Innate Spellcasting. The voidbringer's spellcasting ability is wisdom (spell save DC 18). The voidbringer can innately cast the following spells, requiring no material components:
At will: darkness, detect magic, dispel magic
3/day each (6th level): inflict wounds
1/day each: confusion, plane shift, Harm
Magic Resistance. The voidbringer has advantage on saving throws against spells and other magical effects.
Multiattack. The voidbringer makes three attacks: two with its claws and one with its gaze of the abyss. Alternatively, it makes two attacks with its claws and casts one spell.
Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage and 18 (3d10) necrotic damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The voidbringer has two claws, each of which can grapple only one target.
Gaze. Range Weapon Attack: +8 to hit, reach 60 ft., one target. Hit: 18 (6d4) necrotic damage.
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