Large Fiend, Neutral Evil
Armor Class 19 (natural armor)
Hit Points 157 (15d10 + 75)
Speed 40 ft.
STR
20 (+5)
DEX
19 (+4)
CON
21 (+5)
INT
19 (+4)
WIS
23 (+6)
CHA
16 (+3)
Saving Throws STR +9, CON +9, WIS +10
Damage Resistances Cold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Frightened, Poisoned
Senses Truesight 120 ft., Passive Perception 19
Languages Abyssal, Telepathy 120 ft.
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Innate Spellcasting. The voidbringer's spellcasting ability is wisdom (spell save DC 18). The voidbringer can innately cast the following spells, requiring no material components:

At will: darkness, detect magic, dispel magic

3/day each (6th level): inflict wounds

1/day each: confusion, plane shift, Harm

Magic Resistance. The voidbringer has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The voidbringer makes three attacks: two with its claws and one with its gaze of the abyss. Alternatively, it makes two attacks with its claws and casts one spell.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage and 18 (3d10) necrotic damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The voidbringer has two claws, each of which can grapple only one target.

Gaze. Range Weapon Attack: +8 to hit, reach 60 ft., one target. Hit: 18 (6d4) necrotic damage.

Monster Tags: Demon

Elsymir

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