Armor Class
16
(natural armor)
Hit Points
111
(18d12 + 38)
Speed
20 ft., Fly 80 ft.
STR
23
(+6)
DEX
10
(+0)
CON
16
(+3)
INT
12
(+1)
WIS
13
(+1)
CHA
18
(+4)
Saving Throws
STR +9
Skills
Perception +4
Condition Immunities
Paralyzed
Senses
Darkvision 60 ft., Passive Perception 18
Languages
Aquan, Common, Draconic --
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 6) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 6) slashing damage.
Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 21 (3d8 + 6) piercing damage.
Description
Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail that can kill a creature in seconds.