Small Construct, Lawful Neutral
Armor Class 19
Hit Points 50 (7d10)
Speed
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
17 (+3)
WIS
12 (+1)
CHA
13 (+1)
Saving Throws INT +5
Damage Vulnerabilities Psychic
Damage Resistances Ranged Attacks, Damage from Spells
Damage Immunities Lightning
Senses Blindsight, Darkvision, Truesight, Passive Perception 15
Languages Common, Telepathy
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Learning Algorithm: If a creature uses the same attack it used on its previous turn, the pentadrone can use its reaction to gain +3 temporary AC that last for 1d8 + 2 turns

Actions

Multiattack. The Pentadrone makes four melee attacks.

Slash. Melee Weapon Attack: +2 to hit, reach 5 ft, 1 target. Hit: 8 (1d8 + 4) slashing damage.

Spike. Melee Weapon Attack: +2 to hit, reach 5 ft,1 target. Hit: 9 (1d6 + 6) piercing damage. 

Silent Laser. Ranged Weapon Attack: +4 to hit, range 15/50 ft, 1 target. Hit: 13 (3d6 + 4) force damage.

Multi Laser. Ranged Weapon Attack: +4 to hit, range 15/25 ft, 3 targets. Hit: 10 (2d6 + 4) force damage.

Sniper Laser. Ranged Weapon Attack: +4 to hit, range 50/250 ft, 1 target. Hit: 19 (3d10 + 4) force damage.

Reactions

Energy Steal. As a reaction the pentadrone can steal the kinetic energy of a projectile flying within 5 feet of it, the projectile does 1d8 less damage. and the drone's HP increases by that same amount.

Previous Versions

Name Date Modified Views Adds Version Actions
3/26/2020 6:55:09 AM
2
0
1
Coming Soon
3/27/2020 5:08:18 AM
7
0
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Coming Soon

Monster Tags: construct

mrbeetle09

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