Small Humanoid, Chaotic Neutral
Armor Class 11 (natural armor)
Hit Points 5 (1d6)
Speed 20 ft., burrow 5 ft., swim 20 ft.
STR
9 (-1)
DEX
13 (+1)
CON
10 (+0)
INT
12 (+1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws DEX +3, INT +3
Skills Animal Handling +1, Deception +1
Damage Resistances Fire, Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 9
Languages Gnomish
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Uncanny Recreation. Once per day, the Voblic can take an hour to create a sculpture made of mud that resembles the likeness of a certain entity. Once the statue is made, the voblic makes a Charisma (Deception) check. The results are the DC that can be contested with a Wisdom (Perception) check in order to determine whether or not the mud is the actual thing that it is displaying.

Actions

SlingRanged Weapon Attack: +1 to hit, range 30/120 ft., one target. Hit: 2 (1d4 - 1) piercing damage.

Mud Fling. Ranged Weapon Attack: +1 to hit, range 10/30 ft., one target. Hit:  3 (1d6 - 1) bludgeoning damage. The target must make a DC 10 Dexterity saving throw on hit. If the target fails the saving throw, they are Blinded until they or another player uses their action to scrape the mud of the target's face.

Description

Voblics are small, filthy, and mischievous creatures. With the prankish nature of a gnome and the brains of insentient mud, Voblics love to torment travelers and explorers by scaring them through making horrifyingly realistic sculptures of fearsome predators made of mud; trip them by hiding in the mud, then grabbing their feet; or covering a deep puddle of water with a thin layer of dirt, so unsuspecting pedestrians stumble into a muddy mess.

Voblics also keep herds of Piyfoke, swamp animals that are half-pig, half-chicken: They have the bodies of small pigs with leathery wings, too small to help them to any effective flying.

Habitat: Swamp

VentorClawhide

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