Robotic Fortitude. As a robot, you don't need to sleep, drink, or eat.
Legendary Resistance (3/Day). If AX3-100 fails a saving throw, it can choose to succeed instead.
Extra Action. You have 3 actions.
Lucky rolls. AX3-100 rolls advantage on everything.
Magical Attacks. Your attacks are magical.
Protection from spells. When AX3-100 has to make a DC save against a spell and successfully saves and the spell is a damaging spell it can decide to take no damage.
Wings. As a bonus action, AX3-100 can extend, or retract, its metal wings from its body giving it a 40ft fly speed.
Target in my sights. When initiative starts AX3-100 picks a target, when AX3-100 attacks the target AX3-100 deals an extra 3d10 necrotic damage. When the target dies or falls unconscious AX3-100 can pick a new target as a reaction.
Spell slot recovery. Whenever AX3-100 takes 60 lightning damage on a turn it can choose one of the following to recover 1 5th level spell slot, 2 4th level spell slots, 2 3rd level spell slots, 2 2nd level spell slots, 3 1st level spell slots.
Immutable Form. Any effect that would change AX3-100's form is canceled.
Spellcasting. The AX3-100 is a 20th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 24, +16 to hit with spell attacks). The AX3-100 has the following Artificer spells prepared:
Cantrips (at will): Fire bolt (see "Actions" below), shocking grasp, mage hand, prestidigitation
1st level (4 slots): detect magic, absorb elements*, grease 2nd level (3 slots): enlarge/reduce, heat metal, catapult 3rd level (3 slots): blink, dispel magic, haste 4th level (3 slots): elemental bane*, Mordenkainen's faithful hound, Otiluke's resilient sphere 5th level (2 slots): wall of stone, Bigby's hand, transmute rock* Xanathar's Guide to Everything* AX3-100 does not need material components to cast spells.
Multiattack. AX3-100 makes 4 attacks: 2 with its Armblades and 2 with its Turrets
Armblade. Melee Weapon Attack: +18 to hit, reach 5ft., one target. Hit: 26 (5d8 + 10) slashing damage plus 10 (2d8) force damage.
Turret. RangedWeapon Attack: +14 to hit, range 150/600 ft., one target. Hit: 23 (4d10 + 2) piercing damage.
Fire Bolt (cantrip). Ranged spell attack: +14 to hit, range 120ft., one target. Hit: 22 (5d10) fire damage.
Laserbeam (Recharge 5-6). AX3-100 shoots a deadly beam from its eyes, a 10ft wide 60ft long line of radiance. Anyone caught in this line must make a DC 24 Dexterity saving throw. On a failed save, a creature takes 105 (20d10) radiant damage and suffers one level of exhaustion. On a successful save they take half damage and don't suffer a level of exhaustion.
Fight back. Whenever a creature attacks you and is 5ft away from you, you can use one Armblade attack against that creature.
AX3-100 can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The AX3-100 regains spent legendary actions at the start of its turn.
Cast spell. The AX3-100 cast's a spell. Better caster (costs 2 actions). AX3-100 casts a 5th level spell without using a spell slot. Enhanced laserbeam (costs 6 actions). AX3-100 uses the Laserbeam action but instead, the damage is 155 (30d10) radiant damage and 2 levels of exhaustion.
Description
This robot called AX3-100 was built by Artificers to fight in wars. It has great mechanical wings that can sprout out of it. Artificers worked hard on it and put some of there knowledge into it.
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