Medium Humanoid (Any Race), Any Alignment
Armor Class 18 plate
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws CON +4, WIS +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brave. The wandslinger has advantage on saving throws against being frightened.

Spellcasting. The wandslinger is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The wandslinger has following sorcerer spells prepared:
Cantrips (at will): fire bolt, sword burst
1st level (1/day): burning hands, shield
2nd level (1/day): scorching ray

Actions

Fire Bolt. Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage.

Sword Burst. Each creature within 5 feet of the wandslinger must succeed on a DC 13 Dexterity saving throw or take 7 (2d6) force damage.

Reactions

War Caster. When a hostile creature's movement provokes an opportunity attack from them, the wandslinger can cast fire bolt at the creature, rather than taking an opportunity attack.

Description

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Monster Tags: NPC

Habitat: Urban

EricBerg

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