Medium Beast, Unaligned
Armor Class 10
Hit Points 13 (2d8 + 4)
Speed 40 ft.
STR
13 (+1)
DEX
10 (+0)
CON
15 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Senses Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Charge. If the giant goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The giant goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Innate Toughness: The creatures hit point maximum increases by 1, and increases by 1 every time it gains a level.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Monster Tags: Misc Creature

Habitat: HillMountain

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