Sleeping Apathy Drain. Any creature that takes a long rest, falling asleep, within 100 feet of a Being of Apathy will wake up with a point of Exhaustion.
Claw Attack. Their arms make a horrible ripping sound as they lash out, stretching their arms to a thin needle-like point to slash at their target.
Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 20 ft., single target. Hit: 3 (2d6 + 0) [Slashing] damage.
Apathetic Wail. A high pitch and loud wail is emitted from the Being of Apathy causing a paralyzing fear and sudden wave of exhaustion to the point of death overtime.
Action Apathetic Wail. The user must succeed on a DC 10 Wisdom save or be hit with the following effects: Paralyzed for the first fail, then each time after gains a point of exhaustion. If they break free from the paralysis they will still gain exhaustion each time and cannot be paralyzed again. The DC increases by 1 each time this is used. The DC increases regardless of which Being of Apathy does it.
Description
Beings of Apathy travel in a horde of varying sizes and do not come out in sunlight at all. If a Being of Apathy enters sunlight they burn alive, however, they can come out if the weather is overcast, raining, or thunderstorms.