Medium Undead, Chaotic Evil
Armor Class 10 Natural Armor
Hit Points 29 (3d8 + 5)
Speed 15 ft.
STR
6 (-2)
DEX
10 (+0)
CON
20 (+5)
INT
8 (-1)
WIS
16 (+3)
CHA
4 (-3)
Saving Throws CON +8, WIS +6
Skills Stealth +10
Damage Vulnerabilities Fire, Radiant
Damage Immunities Necrotic
Senses Blindsight 10 ft, Darkvision 120 ft, Passive Perception 13
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Sleeping Apathy Drain. Any creature that takes a long rest, falling asleep, within 100 feet of a Being of Apathy will wake up with a point of Exhaustion.

Actions

Claw Attack. Their arms make a horrible ripping sound as they lash out, stretching their arms to a thin needle-like point to slash at their target.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 20 ft., single target. Hit: 3 (2d6 + 0) [Slashing] damage.

Apathetic Wail. A high pitch and loud wail is emitted from the Being of Apathy causing a paralyzing fear and sudden wave of exhaustion to the point of death overtime.

Action Apathetic Wail. The user must succeed on a DC 10 Wisdom save or be hit with the following effects: Paralyzed for the first fail, then each time after gains a point of exhaustion. If they break free from the paralysis they will still gain exhaustion each time and cannot be paralyzed again. The DC increases by 1 each time this is used. The DC increases regardless of which Being of Apathy does it.

Description

Beings of Apathy travel in a horde of varying sizes and do not come out in sunlight at all. If a Being of Apathy enters sunlight they burn alive, however, they can come out if the weather is overcast, raining, or thunderstorms.

Monster Tags: undead

MajorasRequiem