Gargantuan Elemental, Neutral
Armor Class 18 (natural armor)
Hit Points 180 (10d20 + 75)
Speed 60 ft.
STR
22 (+6)
DEX
21 (+5)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
13 (+1)
Saving Throws DEX +8
Skills Perception +4, Stealth +9
Damage Resistances Cold, Fire
Damage Immunities Acid, Lightning, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Auran --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Keen Sight. The elder arrowhawk has advantage on Wisdom (Perception) checks that rely on sight and it can't be surprised.

Actions

Beak. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage.

Electricity Ray (Recharge 5-6). The arrowhawk projects a static beam of lightning from its tail in a 50 ft. line. Each creature in the area must make a DC 15 Dexterity saving throw, taking 18 (4d8) lightning damage on a failure, or half as much on a success.

Description

An arrowhawk is a predator and scavenger from the Elemental Plane of Air. It is a consummate flier that spends its entire life on the wing. An arrowhawk is always in motion while it lives. It can fly from the moment it hatches, and it eats, sleeps, and mates without ever touching ground. By twisting its body and varying the cadence of its wingbeats, an arrowhawk can fly at top speed in any direction.

Arrowhawks are extremely territorial and always hungry. They attack almost any other creature they meet, seeking a meal or trying to drive away a rival. The primary mode of attack is an electricity ray, fired from the tail. The creature also bites, but it prefers to stay out of reach. Arrowhawks speak Auran, but they are not usually talkative creatures.

Previous Versions

Name Date Modified Views Adds Version Actions
3/28/2020 10:57:09 PM
12
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Coming Soon

Monster Tags: Elemental

Habitat: ArcticCoastalDesertGrasslandHillMountain

SpaceOrochi

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