Keen Sight. The elder arrowhawk has advantage on Wisdom (Perception) checks that rely on sight and it can't be surprised.
Beak. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage.
Electricity Ray (Recharge 5-6). The arrowhawk projects a static beam of lightning from its tail in a 50 ft. line. Each creature in the area must make a DC 15 Dexterity saving throw, taking 18 (4d8) lightning damage on a failure, or half as much on a success.
Description
An arrowhawk is a predator and scavenger from the Elemental Plane of Air. It is a consummate flier that spends its entire life on the wing. An arrowhawk is always in motion while it lives. It can fly from the moment it hatches, and it eats, sleeps, and mates without ever touching ground. By twisting its body and varying the cadence of its wingbeats, an arrowhawk can fly at top speed in any direction.
Arrowhawks are extremely territorial and always hungry. They attack almost any other creature they meet, seeking a meal or trying to drive away a rival. The primary mode of attack is an electricity ray, fired from the tail. The creature also bites, but it prefers to stay out of reach. Arrowhawks speak Auran, but they are not usually talkative creatures.
Previous Versions
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