Medium Humanoid (Goblinoid), Neutral
Armor Class 15 (natural armor)
Hit Points 90 (10d8 + 45)
Speed 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Skills Stealth +6, Survival +2
Damage Resistances Cold
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Goblin
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the Alaghi hits with it (included in the attack).

Keen Eyes. The Alaghi has advantage on attacks made with weapons that have the Thrown property.

Actions

Stone Knife. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 21 (4d8 + 3) piercing damage.

Javelin (4x). Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 30/120 ft., one target. Hit: 17 (3d6 + 6) piercing damage in melee or 13 (2d6 + 6) piercing damage at range.

Description

Alaghi are forest-dwelling humanoids distantly related to the Yeti. They are barrel-chested, with short, almost invisible necks, and wide, flat heads with sloping brows. Their shoulders are broad, and their arms are long and powerful. Their legs are short but thick, and their hands and feet are very large. An Alaghi’s entire body is covered with thick hair, usually blond, reddish-brown, or charcoal gray. Most blond individuals have green eyes and fur tinged with green highlights. Adult Alaghi stand about six feet tall and weigh about 330 pounds. They usually live for 75-85 years.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

MAlov

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