Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Psychic Link. The warg has an established psychic link with its packmates. This can include any friendly allies it chooses. Through the link, the warg can share basic emotions, thoughts, and images. If the link persists over an extended period of time, the warg can speak to its allies in a language they understand.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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