Medium Undead, Lawful Evil
Armor Class 16 (natural armor)
Hit Points 380 (40d8 + 200)
Speed 30 ft.
STR
20 (+5)
DEX
18 (+4)
CON
20 (+5)
INT
16 (+3)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws DEX +9, WIS +9, CHA +10
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Paralyzed, Poisoned, Stunned
Senses Darkvision 60 ft., Passive Perception 18
Languages Abyssal, Common (Arbarian and Endarian), Orc, Telepathy 30 ft
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Agonizing / Repelling Blast. When Alliah casts eldritch blast, she adds her Charisma modifier (+5) to the damage it deals on a hit. When Alliah hits a creature with eldritch blast, she can push the creature up to 10 feet away from her in a straight line.

Reaper. When Alliah casts a necromantic cantrip that normally targets only one creature, the spell can instead target two creatures within range and with 5 feet of each other.

Spellcasting. Alliah is a 10th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks) for Cleric Spells, and Charisma (spell save DC 18, +10 to hit with spell attacks) for Sorcerer and Warlock Spells.

Alliah has the following Spell Slots that she can use to cast either Cleric, Sorcerer or Warlock spells: Cantrips (at will), 1st level (4 slots), 2nd level (3 slots), 3rd level (4 slots).

Alliah has the following Cleric Spells prepared:

Cantrips: chill touch (necromantic), guidance, resistance, sacred flame, thaumaturgy

1st level: bane, command, detect magic, false life, inflict wounds, ray of sickness, shield of faith

2nd level: blindness/deafness, hold person, locate object, ray of enfeeblement, silence

Alliah knows the following Sorcerer Spells:

Cantrips: acid splash, message, minor illusion, poison spray

1st level: burning hands, disguise self

Alliah knows the following Warlock Spells:

Cantrips: eldritch blast, infestation, mage hand, primal savagery, toll the dead (necromantic), word of radiance

1st level: dissonant whispers, tasha's hideous laughter

2nd level: mind spike, phantasmal force

3rd level: hunger of hadar, sending

Actions

Multiattack. Alliah makes two fist attacks, or one fist attack and one paralyzing tongue lash attack.

Fist. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. Instead of dealing damage, Alliah can grapple the target (escape DC 18) provided the target is Large or smaller. A humanoid slain by this attack rises 24 hours later as a zombie under Alliah’s control, unless the humanoid is restored to life or its body is destroyed. Alliah can have no more than twelve zombies under her control at one time.

Paralyzing Tongue Lash. Melee Weapon Attack: +10 to hit, range 5 ft., one creature. Hit: Alliah can lash out with her tongue in combat. An opponent the tongue touches must succeed on a DC 18 Fortitude save or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Cloak of Flies (1 Use/Recharges with Short or Long Rest). As a bonus action, Alliah can surround herself with a magical aura that looks like buzzing flies. The aura extends 5 feet from her in every direction, but not through total cover. It lasts until she's incapacitated or she dismisses it as a bonus action. The aura grants Alliah advantage on Charisma (Intimidation) checks but disadvantage on all other Charisma checks. Any other creature that starts its turn in the aura takes poison damage equal to Alliah's Charisma modifier (5 damage).

Touch of Death (1 Use/Recharges with Short or Long Rest). When Alliah hits a creature with a melee attack, she can use Touch of Death to deal an extra 13 necrotic damage to the target.

Description

Undead Nature. Alliah doesn’t require air, food, drink, or sleep.

When she was alive, Alliah Dak'shia used her supernatural powers as a Cleric / Sorcerer to serve her dark god as a terrifying, psychotic mass murderer. Eventually she was defeated and captured by a band of adventurers, including the infamous rogue, Nichalaus. Rather than bring her to justice, Nichalaus slit Alliah's throat while she was bound and helpless, angry that she had held him captive and tortured him for days. After her murder, Alliah's spirit desired vengeance, which coupled with her prolific body count allowed a dark priest to turn her corpse into an unholy, undead union of a revenant and a mohrg. 

Alliah is bent on seeking revenge on Nichalaus, but did not want to kill him for fear of losing her powers as a revenant. Eventually, she entered into a dark pact with the mind flayer Ce'ngy'at, who removed her curse of being a revenant while allowing her tor retain much of her previous powers. In return, she became a warlock in tutelage to Ce'ngy'at, with the Great Old One known as Selhocazid as her patron.

Alliah is currently serving under the Ghostlord as commander of the lich's undead forces, but the Ghostlord does not know she is actually loyal to Ce'ngy'at.

Habitat: ArcticDesertForestHillSwampUrban

MasterOfDungeons307

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