Large Giant, Neutral Evil
Armor Class 12 natural armour
Hit Points 51 (6d6 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
17 (+3)
INT
6 (-2)
WIS
7 (-2)
CHA
8 (-1)
Senses Darkvision 60 ft, Passive Perception 9
Languages Orkish, Westron
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Stony Hide. The Cave-troll's thick scales provides resistance to non-magical piercing and slashing damage.

Actions

Multiattack. The Cave-troll makes two attacks, one bite and one slam

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 2) slashing damage. 

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 13 (2d10 + 2) bludgeoning damage. 

Description

A huge arm and shoulder, with a dark skin of greenish scales, was thrust through the widening gap.

Cave-trolls were created to fight and hunt deep under the earth. Barely more intelligent than wild beasts, they have dark skin with greenish hue, covered with tight, robust scales. While not necessarily inferior in size to other breeds of Trolls, they appear shorter as they are extremely hunched and often advance on all fours, walking on their knuckles. 

Nobody knows if Cave-trolls can endure the light of the sun, as they never leave their hunting grounds under mountains, hills and fells.

Strange_Fellow

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