Gargantuan Elemental, Chaotic Evil
Armor Class 13 Iron armor 17
Hit Points 102 (12d10 + 36)
Speed 50 ft.
STR
10 (+0)
DEX
17 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Ignan
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Fire Form. Zulken can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.

Illumination. Zulken sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Susceptibility. For every 5 feet Zulken moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions

Multiattack. Zulken makes 1 touch attack and one halberd attack.

Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 7) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

Halberd. Melee Weapon Attack: +7 to hit, reach 6 ft., one target. Hit: 10 (2d6 + 10) piercing damage

Legendary Actions

Meteor Barrage. This allows Zulken to rain down meteors on 5 enemys max. Hit: 15  (2d6 + 12) blugeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2020 6:32:49 PM
2
0
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Coming Soon

Habitat: Desert

Kaiju_Hunter

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