Large Ooze (Changeling), Chaotic Evil
Armor Class 17 Natural
Hit Points 103 (11d10 + 33)
Speed 30 ft., Climb 30 ft.
STR
19 (+4)
DEX
11 (+0)
CON
17 (+3)
INT
17 (+3)
WIS
17 (+3)
CHA
21 (+5)
Saving Throws CON +7, CHA +9
Skills Deception +9, Perception +7, Persuasion +9, Stealth +4
Damage Resistances Acid, Cold, Fire
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 17
Languages Common, Undercommon --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Amorphous. The Creature from the Black Lagoon can move through a space as narrow as 1 inch wide without squeezing.

Shapechanger. The Creature from the Black Lagoon can use its action to polymorph into a Large or smaller humanoid, or back into its true form. Its statistics, other than its size, are the same in each form. It reverts to its true form if it dies.

Magic Resistance. The Creature from the Black Lagoon has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Creature from the Black Lagoon's attacks are magical.

Regeneration. The Creature from the Black Lagoon regains 10 hit points at the start of its turn if it has at least 1 hit point.

Actions
Multiattack. The Creature from the Black Lagoon makes three attacks: One with its Slam, and two Pseudopods. 
 
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 4) Bludgeoning damage plus 7 (2d6) acid damage.
 
Pseudopod. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage plus 7 (2d6) acid damage.
 
Frightful Presence. Each target of the Creature of the Black Lagoon's choice that is within 120 feet and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Frightful Presence for the next 24 hours.
 
Innate Spellcasting. The Creature from the Black Lagoon's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no components:
3/day each: charm person (as 5th-level spell), color spray, detect thoughts, hold person (as 3rd-level spell)

Description

The Creature from the Black Lagoon enjoys tormenting its food, appearing as monstrous forms of people or figures its prey knows. It has been known to take on forms such as a teacher, principle, librarian, and other general roles. It will behave normally in its disguise, but continue to push the line until either it or its prey snaps. 

Habitat: UnderdarkUrban

DnDBeyondRidiculous

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