Fire Absorption. Whenever the burning bush is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Magic Resistance. The burning bush has advantage on saving throws against spells and other magical effects.
Magic Weapons. The burning bush's weapon attacks are magical.
Multiattack. The burning bush makes two attacks.
Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage plus 8 (2d8) fire damage. If the target of this attack is a flamable object, it ignites.
Fire Breath (Recharge 6). The burning bush exhales fire in a 15-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren’t being worn or carried.
Burning Branch. Ranged Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d8) bludgeoning damage plus 9 (2d8) fire damage.
Description
Blessed with fire from the gods, this bush burns indefinitely, never crumbling to ash or even smoking. A sign to mortals of godly power or a guide in dark places, gods send fire down to create burning bushes as emissaries between deity and mortal.
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