Medium Humanoid (Merfolk), Lawful Good
Armor Class 18 Natural Armor
Hit Points 220 (2d8 + 2)
Speed 10 ft., swim 40 ft.
STR
18 (+4)
DEX
18 (+4)
CON
15 (+2)
INT
20 (+5)
WIS
15 (+2)
CHA
18 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Aquan, Common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Amphibious. The merfolk can breathe air and water.

Vizier (8/day). Can cast ANY SPELL 3RD LEVEL OR LOWER as a 6th level spell.

 

Actions

Multi attack. Vizier of High Tide makes 3 attacks with his Trident of seas past

Trident of Seas Past. Melee or Ranged Attack: +12 to hit, reach 10 ft, or range 30/120 ft, one target. Hit: 30 (3d10 +5)

 

 

Description

Vizier of High Tide is a leader of Rengard. being in  charge of The Seam, the poor part of town, has made The Vizier humble and kind.

Lair and Lair Actions

Has 3 legendary actions

Wall of Water. Casts wall of water (1)

Detect. Makes a perception check (1)

Sirens Call. Makes a DC 18 charisma check to charm a target.

 

Habitat: CoastalUnderwater

CadonHoney

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