Special Trait Name. Enter the description for your special trait.
Elite Tracker The Wendigo has advantage on all Wisdom (Perception) that deal with hearing or smell and Wisdom (Survival) checks.
Hide in Plain Sight As long as there is foliage or other natural environmental condition which can light obscure the Wendigo, it can attempt to hide.
Mimicry The wendigo can mimic any sounds it has heard, including voices. A creature that hears the mimicry can tell it is an imitation with a successful DC 15 Wisdom (Insight) check.
Magic Resistance The Wendigo has advantage on saving throws against spells and other magical effects.
Regeneration If the Wendigo has fed in the past 24 hours, it regenerates 10 hit points at the end of its turn. The Wendigo can only regenerate 100 hit points in this way until it feeds again.
Multiattack The Wendigo makes 3 attacks: one with its bite and two with its claws.
Bite Melee Weapon Attack- +9 to hit, reach 5 ft, one target, Hit: 9(1d8+5) piercing damage plus 8 (2d8) necrotic damage.
Claws Melee Attack +9 to hit, reach 5 ft, one target, Hit: 10 (1d10+5 ) slashing damage plus 8 (2d8) necrotic damage.
Howl of the Hunt- The Wendigo's howl fills all who can hear it with dread and fear. All who can hear the howl with in 120' must succeed on a DC 18 Wisdom saving throw or be Frightened for 1 hour. Creatures can make a save at the end of their turn to overcome this fear (Wisdom DC 18). A successful save makes the creature immune to the Wendigo's Howl for 24 hours.
Reaction Name. Enter the description for your action.
The Wendigo has 3 points to spend on Legendary actions each turn. It can take a Legendary action after another creatures turns. The Wendigo can take each action only once per turn.
Blindingly fast (1): The Wendigo attacks everything within 10 ft with a claw attack. This does not provoke opportunity attacks, the Wendigo ends up in a space of its choice.
Hunger of the Ages (2): The Wendigo moves up to 20 ft (does not provoke attacks of opportunity) and performs a multiattack.
Cry of despair (1): The Wendigo uses the Howl of the Hunt, creatures that can see the Wendigo have disadvantage on the saving throw.
Description
Looking like ash-gray leather pulled tightly over bones, the Wendigo's appearance belies its great strength and speed. A scent of death and decay accompany the Wendigo wherever it may travel.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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