Armor Class
15
Natural Armour
Hit Points
65
(10d10 + 10)
Speed
60 ft.
STR
8
(-1)
DEX
15
(+2)
CON
12
(+1)
INT
6
(-2)
WIS
13
(+1)
CHA
15
(+2)
Senses
Darkvision 60ft, Passive Perception 14
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Sprinter. Can take a dash and disengage as a bonus action.
Tackle. If the Strider moves at least 20 feet straight toward a target and then hits it with a Spear Fist attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Multi Attack. Strider can make 2 Spear Fist attacks.
Spear Fist. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 17 (4d6 + 3) piercing damage.
Description
An undead creature with elongated arms and stumpy legs, its can use its arms to sprint at a rapid speed. It charges its prey and spears them with its arms before tearing them apart.
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