Medium Humanoid (Any Race, Half-Elf), Lawful Neutral
Armor Class 13 Chain Shirt
Hit Points 6 (1d8 + 1)
Speed 30 ft.
STR
13 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
7 (-2)
CHA
8 (-1)
Saving Throws CON +3
Condition Immunities Frightened
Senses Passive Perception 10
Languages Dwarvish, Elvish Common, Dwarvish, Elvish
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) slashing damage.

Chaarge!. Melee Weapon Attack: +5 to hit, reach 5 ft., one target Hit:  9(2d8+1) slashing damage.
              May only be used if mounted, have moved at least 20ft this turn, and continue to move the remainder of your movement afterward. 

Yaaah!.(Recharge 5-6) 
  As a Bonus Action on his turn, Byurn may spur the sides of his mount, which prompts it to immediately use it's reaction to attack a target of Byruun's choice within melee range. 

Reactions

Duck: As a reaction, the militiaman's commoner instincts kick in, and he cowers for his life, gaining +2AC against the triggering attack. 

Description

A common militiaman on a mission to exact justice in this world. 

Monster Tags: NPC

Habitat: ArcticCoastal

Zebolt

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