Huge Swarm of Huge beasts, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 250 (3d8 + 2)
Speed 40 ft., Burrow 90 ft. It may only use this ability once every other turn.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
5 (-3)
CHA
2 (-4)
Saving Throws STR +8, CON +7
Damage Vulnerabilities Necrotic
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Prone
Senses Passive Perception 15
Languages --
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Relentless attack . If the boar moves at least 50 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra (5d6) slashing damage. If the target is a creature, it must succeed on a DC 25 Strength saving throw or be knocked prone and take 5d6 piercing damage.

Immortal (Recharges after a Short or Long Rest). If the boar takes 30 damage or less that would reduce it to 0 hit points or less, it is reduced to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (4d6 + 1) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

PrestonHil14

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