Multiattack. The Shoosuva can make two attacks in any combination
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 27 (4d10 + 5) [Piercing] damage.
Tail Stinger. MeleeWeapon Attack: +8 to hit, reach 15 ft., 1 target. Hit: 14 (2d8 + 5) [Piercing] damage. The target then must succeed on a DC 15 Constitution save or take 2d4 poison damage and be poisoned or half on a failure. While poisoned the target is also paralyzed. The save can be repeated at the end of each of its turns.
Rampage. When it reduces a creatures hit points to 0 it may use its reaction to move half its movement speed and make a bite attack
A the end of its turn it may use one of the these two actions
Flame Spout. 15ft cone. DC13 Dexterity save, deals 21(6d6) or half on a success
Pack leader. Commands a hellhound subordinate to make a bite attack
Description
These Shoosuva have spent so much time among the hell hounds it leads that its fur has taken the permanently charred color. It also has seemed to pick up a few tricks from the smaller pack members.
Comments