Medium Plant, Neutral Evil
Armor Class 12
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +4
Skills Stealth +6
Condition Immunities Poisoned
Senses Blindsight 60 ft, Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

silent movement. the creeper can move at full speed without taking penalties to stealth.

Actions

explosive charge: the creeper begins to explode, at the end of its next turn the creeper explodes forcing every creature within 10 ft to make a dc 11 dexterity saving throw dealing 16 (4d8) fire damage on a failed save and no damage on a success. the blast kills the creeper.

Description

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Previous Versions

Name Date Modified Views Adds Version Actions
4/3/2020 9:54:19 AM
9
4
--
Coming Soon

Monster Tags: plant

Habitat: ArcticDesertForestGrasslandHillMountainSwampUnderdark

chanoch_the_immortal

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