Armor Class
19
Natural Armor
Hit Points
400
(35d12)
Speed
STR
26
(+8)
DEX
14
(+2)
CON
29
(+9)
INT
4
(-3)
WIS
9
(-1)
CHA
13
(+1)
Saving Throws
STR +14, CON +15
Damage Vulnerabilities
Acid
Damage Resistances
Force, Slashing
Condition Immunities
Frightened, Paralyzed, Petrified, Restrained
Senses
Passive Perception 14
Languages
--
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Special Trait Name. The Black Danger is so dangerous because it is almost impossible to notice before it attacks. It takes a passive perception of 18 and a perception DC of 20.
Actions
Action Name. It attacks with its corroding acid. Anybody who gets touched by it takes 1d20 + 5 acid damage.
Reactions
Reaction Name. If you get within 5 feet of it, it can sense you and you have disadvantage on your attack roll.
Description
A Black Danger is just a variation of a gelatinous cube but it is very hard to see coming.
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