Armor Class
16
Natural Armor
Hit Points
140
(11d12 + 65)
Speed
30 ft.
STR
18
(+4)
DEX
12
(+1)
CON
22
(+6)
INT
2
(-4)
WIS
6
(-2)
CHA
1
(-5)
Damage Immunities
Necrotic, Poison
Condition Immunities
Poisoned
Senses
Passive Perception 8
Languages
Understands languages of its creator
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
Multiattack. The corpse behemoth makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 10 ft. Hit: 23 (3d12 + 4) bludgeoning damage. On a critical hit, the target is knocked prone.
Description
The creation of a deranged necromancer, this monster was pieced together from multiple corpses.
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