Medium Beast, Unaligned
Armor Class 14 Natural Armor
Hit Points 29 (6d8 + 10)
Speed 60 ft., Swim 15 ft.
STR
16 (+3)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +5, DEX +4
Skills Athletics +5, Perception +4, Stealth +4
Condition Immunities Deafened
Senses Darkvision 30 ft, Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious The bukavac can breathe in water and on land.

Actions

Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d4 + 2) slashing damage

Multi-Claw: Melee Weapon Attack: Make up to four claw attacks toward up to four targets.

Impale: Melee Weapon Attack: +2 to hit,  reach 5 ft., one target. Hit: (2d10 + 4) puncturing damage. The bukavac must move 10 feet towards its target to impale. The target is also automatically grappled.

Shriek: Ranged Weapon Attack: 30 ft sphere, (1d4) thunder damage. Any targets affected make a constitution saving through with a DC of 15. Upon a failure, the targets are stunned for one round.

Description

Deaf six-legged monsters with gnarly and pointed horns, known to reside in lakes. The buravac attempts to lure passers by with sounds akin to a woman screaming. It uses is screams to stun prey before attempting to strangle them or drag them into the water.

Habitat: SwampUnderwater

TheAudricSage

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