Immutable Form. The clay man is immune to any spell or effect that would alter its form.
Magic Weapons. The clay man's weapon attacks are magical.
Magic Resistance. The clay man has advantage on saving throws against spells and other magical effects.
False Appearance. While the clay man remains motionless, it is indistinguishable from a clay pot and a pile of clay or ash.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 5) slashing damage.
Roll. As a reaction, the clay man may move up to 15 feet away by rolling when an attack misses them. This works for melee, ranged, and spell attacks. If this movement lands them next to a hostile creature, they may immediately make an attack with their scimitar.
Description
Quick with his sword and quicker with his feet; the agility of these clay 'people' is unexpected with a form so roughly shaped. Clay men are extremely mobile and deal a considerable amount of damage to those unprepared. If at all possible, it's highly suggested to take one out from range, assuming you can even differentiate it from the scenery.
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