For the Captain! For the Admiral! If one or more Wight Captains is within 30 feet of the cursed boarding crew, it gets +2 to hit and +1 to damage rolls. If the Admiral Charnog is within 60 feet it gets +4 to hit and +2 to damage rolls. Both conditions are not cumulative.
Sure Footed. The cursed boarding crew has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Rigging Monkeys. The cursed boarding crew’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. If it jumped this turn, it can make a poisonous hook attack, as a bonus action. It doesn't provoke opportunity attacks when it jumps out of an enemy's reach.
Screaming Bomb. The cursed boarding crew throws a bomb to a point up to 60 feet away. Each non-undead creature within 5 feet of it must succeed on a DC 16 Constitution saving throw. On a failure it takes 15 (5d6) thunder damage and is blinded until the beginning of the cursed boarding crew´s next round; a blinded creature can´t be blinded again respectively the blinded effected prolonged by another screaming bomb. On success half the damage with no effect.
Poisonous Hook. Melee Weapon Attack: +8 to hit, reach ft., one target. Hit: 7 (1d4 + 3) piercing damage plus 11 (2d10) poison damage.
Previous Versions
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4/6/2020 3:43:43 PM
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9
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1
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1.1
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4/6/2020 3:49:32 PM
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13
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1
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Coming Soon
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4/6/2020 4:01:54 PM
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10
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1
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1.1
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Coming Soon
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