Armor Class
13
Hit Points
70
(10d10 + 5)
Speed
50 ft.
STR
18
(+4)
DEX
13
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Perception +5, Stealth +3
Damage Immunities
Acid, Cold, Fire, Lightning, Poison
Condition Immunities
Poisoned
Senses
Passive Perception 15
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The ferret has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 13 (2d6 +4) piercing damage. The target must succeed on a DC 14 Strength saving throw or take 1d4 damage of a type determined randomly by the table below:
| d6 | Damage Type |
|---|---|
| 1 | acid |
| 2 | cold |
| 3 | fire |
| 4 | lightning |
| 5 | poison |
| 6 | roll twice and re-roll any 6 - add 1d4 of the second type |
Chromatic Breath (Recharge 5-6). The wolf exhales a blast in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw or take 18 (3d8) damage of a type determined randomly by the table below on a failed save, or half as much damage on a successful one.
| d6 | Damage Type |
|---|---|
| 1 | acid |
| 2 | cold |
| 3 | fire |
| 4 | lightning |
| 5 | poison |
| 6 | roll twice and re-roll any 6 - add 1d8 damage of the second type |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/6/2020 3:53:32 PM
|
4
|
1
|
--
|
Coming Soon
|
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