Medium unknown, Unaligned
Armor Class 14 natural armor
Hit Points 36 (5d12 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
4 (-3)
Saving Throws STR +5, DEX +5
Damage Resistances Poison
Senses Darkvision, Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Feline Agility. It has advantage on Dexterity saves

Inmutable form. It cannot be shapeshifted or transformed

Experimental nature. It cannot be charmed, frightened, incapacitated, poisoned, stunned or put to sleep.

Poisonous background. It is inmune to poison and it deals, for every attack, 1d8 poison damage.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

 

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 2) slashing damage. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: # (3d4 + 4) piercing damage. 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

It's an awful combination of a humanoid and a cat. The humanoid walks on four feet, it has large claws instead of nails and its head is a mixture of human and feline characteristics.

It's an experiment of a mad scientist.

Habitat: Urban

BaitonTheSnacksMan

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