Tiny Beast, Unaligned
Armor Class 13
Hit Points 3 (1d4 + 1)
Speed 30 ft., Climb 20 ft.
STR
2 (-4)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
2 (-4)
Saving Throws DEX +5
Skills Stealth +5
Damage Vulnerabilities Fire
Senses Darkvision 30 ft., Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Spider Climb. The Menzoberranyr spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the Menzoberranyr spider knows the exact location of any other creature in contact with the same web.

Web Walker. The Menzoberranyr spider ignores movement restrictions caused by webbing.

First Aid. Someone can tend to a target's bite injury. The healer must make a DC 15 Wisdom (Medicine) check once every hour. On a success, the target makes its Constitution saving throw with advantage.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage, plus 5 (2d4) poison damage. A Medium or smaller target must succeed on a DC 12 Constitution saving throw or become poisoned for 1d12 hours. On a natural 1, the target is also incapacitated for 1 minute. The creature can repeat the saving throw every hour, ending the effect on itself on a success. 

Description

The Menzoberranyr's spider venom potency makes it much more dangerous than the spider described in the Monster Manual. Symptoms include dizziness, drowsiness, headache, difficulty breathing, and paralysis.

The tarantula-like Maztican spider also uses the stats the Menzoberranyr's spider.

Monster Tags: Misc Creature

Habitat: DesertForestHillMountainSwampUnderwater

Benz74M

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