Medium Dragon, Chaotic Neutral
Armor Class 14
Hit Points 25 (4d12 + 1)
Speed 30 ft., Fly 45 ft.
STR
19 (+4)
DEX
17 (+3)
CON
20 (+5)
INT
15 (+2)
WIS
12 (+1)
CHA
23 (+6)
Saving Throws CHA +9
Damage Vulnerabilities Cold, Psychic
Damage Resistances Fire, Lightning
Condition Immunities Charmed
Senses Truesight 20 ft., Passive Perception 10
Languages Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Awey is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +2 to hit with spell attacks). The Awey has the following sorcerer spells prepared: 

Cantrips (at will): Control Flames, Fire Bolt, Create Bonfire, Shocking Grasp, Thunderclap
1st level (3 slots): Burning Hands, Thunder Wave                                                                          2nd level (2 slots): Pyrotechnics, Scorching Ray, Gust of Wind                                                      3rd level (2 slots): Fireball, Lightning Bolt                                                                                          4th level (1 slot): Wall of Fire

Actions

Claw. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 6 (3d6-3) slashing damage. 

Breath Weapon. Ranged Weapon Attack: +5 to hit, range 50 ft. in a 10ft diameter cylinder, 1 target. Hit: 5 (1d10 + 1) fire damage and 5 (1d10 + 1) lightning damage.

Reactions

Fly! If the Awey has lost more than three-fourths of its health, it takes its reaction to take flight. Everyone within 50 ft. is knocked prone and pushed 10 ft. away.

Description

An Awey (pronounced a-WAY) looks like a small gold dragon, except it has glowing, white eyes that radiate magic. It is invisible until it comes within 10 feet of a target. It becomes invisible again after the encounter, if it is still alive. Truesight and Detect Magic can reveal the Awey when it is Invisible. 

Habitat: ForestSwampUnderdark

mpruitt085

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