Barroth's size is 15ft by 15ft
while Barroth is covered in mud use ()
Spots to hit: arms
Spots to miss: head, legs, torso, neck
Vunerabilitys: (acid) fire
Resistances: necrotic
Immunitys: (fire) acid thunder/lightning
Multi Attack: the Barroth makes 2 Headswings
Headswing: +7 to hit, 10ft range, one target
hit: 24 (6d6+3) bludgeoning damage, target is knocked prone
Charge: move 30ft forward, dc13dex save, 5ft range
hit: 33 (6d8+6) bludgeoning damage, targets are knocked back/prone 15ft.
Mudswing: Barroth places 2d4 mud-puddles within 15ft. each puddle is 5x5ft, takes x3 movement to move through, and gets knocked prone when first stepping in one. if someone gets hit directly, they take: 20 (6d6-1) acid damage, and they get waterblight.
Tailclub: +7 to hit, 10ft range, one target
hit: 21 (4d8+3) bludgeoning damage, target is knocked prone and stunned for 1 round.
Description
-the Barroth will run every 10 rounds,
-when players aren't within the same area as the monster, it will regenerate 1d4+1% hp every round until they arrive.
-Roars: 30ft range, dc 11 con save, it stuns for 1d4 rounds.
-the spots to hit take +50% damage, and the spots to miss take -50% damage.
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