Armor Class
14
(natural armor)
Hit Points
43
(6d10 + 9)
Speed
50 ft.
STR
17
(+3)
DEX
15
(+2)
CON
15
(+2)
INT
3
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The walke has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The walke has advantage on an attack roll against a creature if at least one of the walke's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multi Attack. The walke makes one bite attack followed by a talon attack.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 8 (2d4 + 3) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/9/2020 1:48:52 PM
|
40
|
0
|
0.1
|
Coming Soon
|
|
|
4/9/2020 2:00:41 PM
|
33
|
1
|
--
|
Coming Soon
|
Comments