Medium Plant, Chaotic Good
Armor Class 14 natural armor
Hit Points 10 (6d6 + 3)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
12 (+1)
Skills Deception +4, Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

False Appearance. While the pumpkid remains motionless, it is indistinguishable from a normal pumpkin.

Pumpkin Trickster. The pumpkid can shove or knock prone creatures withing 10 feat of it instead of 5 feet.

Nimble Escape. The pumpkid can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Vine Slam. Melee Weapon Attack +4 to hit, reach 5ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage

Spit Seeds. Ranged Weapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
4/9/2020 5:29:40 PM
16
2
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Coming Soon
KeepingItAnne

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