Tiny Elemental, Any Alignment
Armor Class 12
Hit Points 7 (2d4 + 2)
Speed 15 ft., Fly 50 ft.
STR
5 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
18 (+4)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws INT +6
Skills Perception +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison
Condition Immunities Grappled, Petrified, Poisoned
Senses Passive Perception 16
Languages Common, Giant, and up to 6 others
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spark Form. The Arc Chick can enter a hostile creature’s space and stop there. Any creature it moves through in this way takes 2d8 lightning damage. It can move through a space as narrow as 1 inch wide without squeezing.

Flyby. The Arc Chick doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Spellcasting. The Arc Chick is capable of casting  the following spells:

detect evil and gooddetect magic. (At Will)

lightning arrow (1/day)

Actions

Jolt. RangedWeapon Attack: +6 to hit, range 30/100 ft., 1 target. Hit: 1 Lightning damage.

FleetFinebones

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