Medium Elemental, Any Alignment
Armor Class 15 Natural
Hit Points 52 (8d8 + 16)
Speed 20 ft., Fly 80 ft.
STR
8 (-1)
DEX
17 (+3)
CON
14 (+2)
INT
20 (+5)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws DEX +5, INT +7
Skills Perception +8
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Lightning, Poison
Condition Immunities Grappled, Petrified, Poisoned
Senses Blindsight, Passive Perception 16
Languages Common, Giant, and up to 8 others
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spark Form. The Arc Chick can enter a hostile creature’s space and stop there. Any creature it moves through in this way takes 2d8 lightning damage. It can move through a space as narrow as 1 inch wide without squeezing.

Flyby. The Arc Chick doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Spellcasting. The Arc Phoenix uses intelligence as its spellcasting modifier (Spell save DC 17) and is capable of casting  the following spells:

detect evil and gooddetect magic. (At Will)

lightning arrow (3/day)

storm sphere (2/day)

chain lightning (1/day)

Actions

Storm Breath. RangedWeapon Attack: +9 to hit, range 30/100 ft., 1 target. Hit: 3d6 Lightning damage.

Arc Talons. Melee Weapon Attack: +9 to hit, 1 target. Hit: 3d8 Lightning damage.

FleetFinebones

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