Medium Humanoid (Orc), Chaotic Evil
Armor Class 15 Natural armor
Hit Points 30 (1d12 + 6)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
7 (-2)
WIS
7 (-2)
CHA
8 (-1)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Urag are an advanced species of Orcs bred to be superior than common Orcs. They are more savage and blood thirsty than common Orcs. They do lack the intelligence that most humanoid species have. 

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

JasonForrest