Medium Humanoid (Elf), Lawful Evil
Armor Class 17 Leather
Hit Points 64 (10d8 + 2)
Speed 35 ft.
STR
13 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
13 (+1)
Saving Throws DEX +7
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 13
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Martial Arts Master. Azaki's unarmed strikes do 1d8 damage.

Dark Ki. Azaki can expend one of his three dark ki to gain advantage on an attack roll.

Actions

Multiattack. Azaki can attack twice with his unarmed strike and once with his longsword.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) slashing damage. 

Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Shuriken. Ranged Weapon Attack: +5 to hit, range 10/50 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Grab Wrist. Azaki can attempt to grab an enemy who is attacking him's wrist. The target must make an Athletics or Acrobatics check contested by Azaki's Acrobatics check. If Azaki succeeds, the target's attack gets a -3 to the attack roll.

Fremorn_Foechuckle

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