Coral Pukei-Pukei's size is 15ft by 15ft
all attacks that deal acid damage, also deal waterblight
Spots to hit: head, wings(pierce) tail(slash)
Spots to miss: neck, torso, legs
Vunerabilitys: cold
Resistances: necrotic, fire
Immunitys: acid
Multi Attack: Coral Pukei-Pukei makes 3 Kick attacks.
Waterbeam: +9 to hit, 45ft range, one target
hit: 44 (9d8+3) acid damage, target is knocked back/prone 10ft.
Twin Waterbeam: dc 18 dex save, 45ft cone,
hit: 39 (8d8+3) acid damage, targets are knocked back/prone 15ft.
Waterball: +9 to hit, 30ft range, one target
hit: 34 (5d10+6) acid damage, target is knocked back/prone 5ft and stunned for 1 round.
Waterballs: 90* sweep, 20ft range, dc 15 dex save
hit: 45 (11d6+6) acid damage, targets are knocked back 15ft.
Tailblast: 35ft cone, dc 15 dex save,
hit: 34 (8d6+6) acid damage, targets are knocked back/prone 10ft.
Sweeping Waterstream: fly 15ft up, 40ft aoe, dc 19 dex save,
hit: 38 (7d8+6) acid damage, targets are knocked back/prone 10ft and stunned for 1 round.
Kick: +10 to hit, 10ft range, one target
hit: 40 (8d8+4) bludgeoning damage, target is stunned for 1 round.
Tongue: +10 to hit, 180* sweep, 15ft range
hit: 59 (10d10+4) bludgeoning damage, and 45 (10d8) acid damage, targets are knocked back/prone 15ft
Description
-the Coral Pukei-Pukei will run every 10 rounds,
-when players aren't within the same area as the monster, it will regenerate 1d4+1% hp every round until they arrive.
-Roars: 30ft range, dc 12 con save, it stuns for 1d4 rounds.
-the spots to hit take +50% damage, and the spots to miss take -50% damage.
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