Small Ooze, Unaligned
Armor Class 8
Hit Points 25 (4d6 + 13)
Speed
STR
13 (+1)
DEX
7 (-2)
CON
17 (+3)
INT
1 (-5)
WIS
7 (-2)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 20 ft. (blind beyond this radius), Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

Hop. The slime's only form of moving is jumping. On its turn, the slime may jump up to 10 ft.

Drops. Upon death, the blue slime disappears, and in its place, there are 25 copper coins, 1-2 gel, and there is a 0.01% chance that it will drop a slime staff.

 

Actions

Pseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:  10 (1d8+6) bludgeoning damage.

Habitat: ForestGrassland

chadkazulu

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