Magic Resistance. The derro has advantage on saving throws against spells and other magical effects.
Sunlight Sensitivity. While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Cunning Action. On each of its turns, Buppido can use a bonus action to take the Dash, Disengage, or Hide action.
Special Equipment. Buppido has Cleaving Herald and Grayskinsuit.
Cleaving Herald. +1 scimitar with the properties of a blood spear.
Grayskinsuit. +1 Studded Leather made of skinned Duergar. Once per long rest, Buppido can make himself invisible from the neck down as an action.
Twisted Surgeon. Once per round, Buppido can force a target he's damaged to make a DC 14 Constitution saving throw of suffer one of the effects detailed below until the start of his next turn.
- Hamstring: The targets speed becomes 0.
- Gut Shot: The target has disadvantage on attack rolls.
- Skull Crack: Attacks against the target are made with advantage.
Innate Spellcasting. Buppido's madness is so prolific it can take tangible form in the minds of observers. DC 14.
3/day. Disguise Self (head only), Phantasmal Force
1/day. Fear
Multiattack. Buppido makes two attacks with Cleaving Herald.
Cleaving Herald. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (1d6 + 4) slashing damage. If Buppido kills a creature with Cleaving Herald, he gets 7 (2d6) temporary hit points.
Description
*For use in "Out of the Abyss"*
Never a stable man, Buppido was driven from petty violent crime to full-fledged psychotic madness by the influence of Orcus as the Abyss began to bleed into the Underdark. Buppido became convinced that he was supplanting Orcus as he experienced surges of cruelty and necromantic power. In truth, Orcus was using him for simple amusement, impressed by the creativity of Buppido's torture techniques and so granted him enough power to feed his delusions. In his current state, he is always jovial and loquacious, considering the party members to be dear friends and apostles that helped him return home. He won't make the first attack but will gleefully strike down anyone that questions his actions or divine will. He fights like a guerrilla, observant of the party's superior numbers. While he will beg for his life if cornered, this is a trick as he is convinced of his own immortality. If killed, his own death seems to genuinely perplex him and his dying words reassure himself of this impossibility.
Twisted Surgeon based on Vivisectionist by Spartan431bc
Lair and Lair Actions
Buppido's lair is a den of severed limbs and the overpowering scent of decay. The undead he has created do his bidding on behalf of Orcus, his silent benefactor.
Lair Actions
On initiative count 20 (losing initiative ties), Buppido takes a lair action to cause one of the following effects; Buppido can’t use the same effect two rounds in a row:
- Buppido raises a Skeleton.
- Buppido dives into a pile of bodies and takes a hide action, moving up to 10 feet.
- Buppido commands up to two Skeletons to take an attack action.
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