Crystalize. When the animated rock is reduced to 0 hit points, it forms a crystal cocoon around itself. When the animated rock is in this form, its armor class becomes 30.
If any healing spell is cast on the animated rock, the crystal cocoon falls away, revealing the animated rock with crystals covering most of its body. Once the animated rock is in this form, it retains its previous stats with this change: Its armor class becomes 18.
If no healing spell is cast on the animated rock within 3 days, the crystal cocoon crumbles, revealing a large crystal that sells for 1d4 gp.
Bash. The animated rock rolls into an opponent, doing 1d4 bludgeoning damage.
Slam. Melee Weapon Attack: +4 to hit, reach 3 ft., one target. Hit: (1d4 + 1) bludgeoning damage.
Description
The animated rock is a rock, about the size of your fist. It has two indentations on its face as eyes, and it has a perpetual smile. It has short, thin arms and legs.
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