Tiny Construct, Any Alignment
Armor Class 16 Natural Armor
Hit Points 10 (1d8 + 5)
Speed
STR
12 (+1)
DEX
10 (+0)
CON
15 (+2)
INT
12 (+1)
WIS
9 (-1)
CHA
8 (-1)
Saving Throws CON +4
Damage Resistances Acid, Bludgeoning from non magical attacks
Damage Immunities Lightning, Necrotic, Poison, Psychic
Senses Passive Perception 6
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Crystalize. When the animated rock is reduced to 0 hit points, it forms a crystal cocoon around itself. When the animated rock is in this form, its armor class becomes 30.

If any healing spell is cast on the animated rock, the crystal cocoon falls away, revealing the animated rock with crystals covering most of its body. Once the animated rock is in this form, it retains its previous stats with this change: Its armor class becomes 18.

If no healing spell is cast on the animated rock within 3 days, the crystal cocoon crumbles, revealing a large crystal that sells for 1d4 gp.

Actions

Bash. The animated rock rolls into an opponent, doing 1d4 bludgeoning damage.

Slam. Melee Weapon Attack: +4 to hit, reach 3 ft., one target. Hit: (1d4 + 1) bludgeoning damage.

Description

The animated rock is a rock, about the size of your fist. It has two indentations on its face as eyes, and it has a perpetual smile. It has short, thin arms and legs.

swt_bsl

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