Regeneration. The slaad regains 10 hit points at the start of its turn if it has at least 1 hit point.
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the target is a humanoid, it cannot regain hitpoints until the end of it's turn.
Description
A crude transformation of Goblin to Slaad results in Slaadlings. Easier targets for Slaad wanting to expand their numbers, these nimble beings are still deadly and are able to use the health-limiting powers of chaos phage. These beings are however not true Slaad, and cannot reproduce themselves.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/12/2020 12:43:48 PM
|
1
|
1
|
1
|
Coming Soon
|
|
|
4/12/2020 12:45:37 PM
|
1
|
1
|
--
|
Coming Soon
|
|
|
4/12/2020 12:47:31 PM
|
1
|
1
|
1.4
|
Coming Soon
|
Comments