Multiattack. The abrian makes two melee attacks, one with its beak and one with its kick.
Beak. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Kick. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Shriek. As an action the abrian can start to shriek. Any creature within 20 feet of it must make a Constitution saving throw DC 11, or be stunned for 1 round. If at least four abrians are shrieking within 20 feet of a target, the target is also deafened for 1d6 minutes if it fails the save. If eight or more abrians are shrieking within 20 feet of a target, the target also takes 5 (1d10) points of thunder damage in addition to the other effects, if it fails the save. An abrian is immune to its own shriek, as well as the shrieks of other abrians.
Description
The abrian is a human-sized flightless birdlike creature found in desolate reaches of the Outer Planes, particularly the Abyss. Abrians travel in large flocks and are far more intelligent than they look. Abrian flocks sometimes engage in trade with nomads and traveling merchants. An abrian looks vaguely like an ostrich, except that its black and red feathers are short and spiny. In place of wings it has a pair of scaly, atrophied humanoid arms, but its beak is hooked and razor-sharp.
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