Armor Class
13
Hit Points
134
(3d4)
Speed
ft., slither/ooze
STR
12
(+1)
DEX
17
(+3)
CON
15
(+2)
INT
4
(-3)
WIS
3
(-4)
CHA
3
(-4)
Skills
Stealth +0
Damage Vulnerabilities
Radiant
Condition Immunities
Blinded, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Darkvision, Tremorsense, Passive Perception 12
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Actions
Smother. The shadow jumps onto the creature's face and covers its eyes and mouth to kill - a constitution saving throw or a spell that causes radiant damage will cause it to go away.
Shadow catapult. The shadow throws a small bit of dust into an eye, causing one d4 damage. - can be avoided with a dex saving throw.
Description
The living shadows are creatures that live everywhere. if you find small mice or rabbits dead seemingly of nothing, be cautious; you may be next!






