Armor Class
15
(chain shirt)
Hit Points
20
(5d6 + 5)
Speed
25 ft.
STR
13
(+1)
DEX
8
(-1)
CON
10
(+0)
INT
15
(+2)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
INT +4
Skills
Investigation +3, Sleight of Hand +4
Senses
Darkvision 60 ft, Passive Perception 12
Languages
Common, Gnomish
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Gnome inventor. Alston is proficient with Tinker's Tools, and Smith's Tools.
Actions
Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Musket. Ranged Weapon Attack: +3 to hit, range 40/120 ft., one creature. Hit: 7 (1d12 + 1) piercing damage.
Description
Alston is a gnome inventor and blacksmith. He is quite old, but still has some strength and fight in him. He is fascinated with mechanics, black powder, and the like. He was placed in the Labyrinth. and has no memory of it.
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