Medium Fey, Lawful Evil
Armor Class 15 natural armor
Hit Points 52 (8d8)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
15 (+2)
INT
16 (+3)
WIS
12 (+1)
CHA
20 (+5)
Skills Perception +3, Stealth +5
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Tremorsense 30ft., Passive Perception 13
Languages Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Binded by Ash. The ash dryad can't move outside a soil covered with ash. If she is forced to do so she take 10 (3d6) necrotic damage and she take other 10 (3d6) necrotic damage every she end her turn outside a soil covered with ash.

Innate Spellcasting. The ash dryad's innate spellcasting ability is Charisma (spell save DC 15). The dryad can innately cast the following spells, requiring no material components:

At will: Produce Flame

3/day each: Fog CloudFlaming sphere

1/day each: Elemental Bane(only Fire), pass without trace

Magic Resistance. The ash dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants. The ash dryad can communicate with beasts and plants as if they shared a language.

Ashy Stride. Once on her turn, the ash dryad can use 10 feet of her movement to meld magically into the soil and emerge in an unoccupied space within 40 feet. The initial point, the final one and all the space between must be on a soil covered with ash.

Actions

Multiattack. The ash dryad makes two fiery club attacks or she can use Produce Flame and make one fiery club attack.

Fiery Club. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, plus 5 (2d4) fire damage.

Life Drain. Melee Weapon Attack: +7 to hit, reach 10 ft., up to three creatures. Hit: 6 (2d4 + 1) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken and the ash dryad recover the same amount of hit points. This reduction lasts until the target finishes a long rest. The target dies and is reduced to ash if this effect reduces its hit point to 0 while under the effect of a Elemental Bane spell casted by an ash dyad.

 

Habitat: DesertForestGrassland

Rexar97

Comments

Posts Quoted:
Reply
Clear All Quotes