Medium Humanoid (Tiefling), Neutral
Armor Class 20 Breatplate,Chain Shirt,Hide armor
Hit Points 28 (5d6)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
13 (+1)
INT
14 (+2)
WIS
17 (+3)
CHA
16 (+3)
Skills Arcana +15, Deception +13, History +10, Insight +8, Religion +15, Stealth +14
Damage Resistances Fire, Necrotic, Radiant
Senses Passive Perception 16
Languages Abyssal, Celestial, Common, Infernal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Infernal Legacy. Ars has resistance to Fire damage.

Pact of Neutrality. Ars has resistance to Necrotic and Radiant damage.

Spellcasting. Ars Goetia is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 20, +4 to hit with spell attacks). Ars has following Warlock spells prepared:
Cantrips (at will): Mage Hand, Minor Illusion 
1st level (5 slots): Cause Fear, Unseen Servant                                                          2nd level (5 slots):Shadow Blade,Mirror Image                                                          3rd level(4 slots):Counterspell,Fear                                                                               4th level(2 slots):Banishment,Sickening Radiance                                                5th level(1 slot):Contact Other Plane                                                                                       

Legendary Resistance.If Ars fails a saving throw,he can choose to succeed instead.

Actions

Multattack. Ars makes 3 attacks with Last Resort.He can switch out God's Sewing Kit for 1 attack,or Infernal Retort for 2.

Last Resort(Dagger). Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 3) Slashing damage,plus (1d4) Radiant or Necrotic damage(his choice). 

God's Sewing Kit(Bow and Arrow). Ranged Weapon Attack: +3 to hit, range 120/240 ft., 1 target. Hit: 7 (1d6 + 10) Piercing damage plus (1d6) Radiant Damage.

Infernal Retort.(Recharge 5-6) Ars unleashes a burst of quasi-divine energy,dealing (3d6) Radiant Damage and (3d6) Necrotic Damage.

Reactions

 

 
Legendary Actions

Ars's Pact has given him certain...benefits which can be used in combat.he has 3 legendary actions,each one recharges exactly one week after use.All legendary actions have a radius of 30 ft.

Shadowblast (Costs 1 Action). Ars unleashes a blast of quasi-divine energy,which sends Celestials back to their planes of existence,but heals undead by (4d6) damage(deals 2d6 necrotic damage to everyone else).

Celestial Barrage (Costs 2 Actions). Ars unleashes a blast of celestial energy,automatically destroying undead,dealing (4d6)Radiant Damage to Fiends(2d6 to everyone else),and Healing celestials by (4d6) HP.

Greystorm (Costs 3 Actions). Ars unleashes a blast of light,strange magic which combines Necrotic and Radiant Damage.Everything caught in the blast takes (6d6)Radiant Damage plus (6d6)Necrotic Damage.

Description

Ars Goetia,DD,is the teacher of demonology/angelology/monstrology at Arcania University. Ars is a very strange man. No one knows where he was born,if he's married,or if he has any military history,or any children.What is known is that he's a powerful Warlock who teaches from experience.What is also known is that he's made a pact with a mysterious being known as The Watcher In Between,some sort of demigod or demon lord that uses both divine and dark majicks. Ars is a tall tiefling,with grey-purple skin and pure blue eyes,practically trimmed horns,and shoulder-length black hair.He always wears a leather suit,enchanted to look like a suit,over a breastplate and chain shirt.

Monster Tags: NPC

BroGoddi

Comments

Posts Quoted:
Reply
Clear All Quotes