Armor Class
18
Hit Points
135
(18d8 + 54)
Speed
30 ft., Fly 20 ft.
STR
18
(+4)
DEX
14
(+2)
CON
16
(+3)
INT
7
(-2)
WIS
9
(-1)
CHA
12
(+1)
Saving Throws
DEX +6, CON +7
Damage Vulnerabilities
Radiant
Damage Resistances
Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Cold, Necrotic
Senses
Passive Perception 16
Languages
Abyssal
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Infectious Bite. The Corrupted Flesh carries within its bite the corrupting power of the Shadowfell. Any creature bitten by it must make a DC 14 Constitution saving throw or become a Corrupted Flesh in 1d4 hours. If a creature makes their save they are immune to the effect for the next 24 hours.
Actions
Multiattack. The Corrupted Flesh makes three attacks. Two with its claws and one with its bite.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage and 13 (3d8) necrotic damage.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.